Virtual Environment Technologies - ONRSubmission Date: |
|
The ONR Virtual Environment
Technologies program
is a broad-based interdisciplinary research program integrating high-risk
basic research (6.1) and applied research (6.2 and6.3). ONR manages the
6.2 Virtual Environment Training Technology (VETT)program, which has primary
components at NAWCTSD-Orlando and in the Bostonarea (MIT). TheVETT program
has successfully transitioned to the 6.3 submarine shiphandling project (completed)
and follow-on training systems (Hays, NAWCTSD) as well as the new 6.3 Conning
Officer Virtual Environment (COVE) project for surface ships. ONR has also
supported VE technology to train pilots of remotely operated undersea vehicles.
This effort has transitioned to a Phase 2 Small Business Innovative Research
(SBIR) project jointly supported by ONR andPMS395.
A common element to ONR's investment in virtual environment technologies is the emphasis on using VEs for the acquisition and use of spatial knowledge. The Spatial Orientation and Navigation in Large-Scale Virtual Spaces (VSPAN) program is exploring how and why people become disoriented in virtual spaces and what design approaches will aid spatial behavior. This work is being applied to problems of helicopter navigation (low and slow) as well as closely linked terrestrial wayfinding related to special operations and urban warfare. The Naval Research Laboratory is developing a locomotion interface called GAITER that permits a natural walking-in-place interface for moving about in large-scale virtual environments. ONR continues to invest in fundamental research that is expected to have a major impact on VE systems of the future. These areas include haptics (virtual touch and feel), cross-sensory display substitution, depth perception, and modeling of individual differences in spatial cognition at the individual and team level. |
Program Point-of-Contact
LCDR Dylan Schmorrow
Address: Office of Naval Research
|
Program Links
The MIT Virtual Environment Lab is represented at the following
website.
Dr. M. Srinivasan's web site on computer haptics at MIT:
ONR Young Investigator, Dr. Reza Shadmehr, is working basic issues
regarding tele robotic
control and haptic interfaces.
ONR is also supporting the development of a VE-based training system
for
pilots of remotely operated undersea vehicles. This broad-based effort has
transitioned to a Phase 2 Small Business Innovative Research( SBIR) project
that is jointly supported by ONR and PMS395. The SBIR is specifically focused
on the training needs of the Submarine Development Command's Unmanned Vehicle
Detachment in San Diego.
Dr. Rudy Darken at the Naval Postgraduate School is directing abroad
research
program regarding spatial orientation in large-scale virtual environments. Among
his other projects described under his "research" link is a strong cooperative
effort with the Helicopter Training Squadron -10in San Diego who are testing
a VE-based spatial navigation training system developed by Darken. Darken
is also supporting the VE shiphandling efforts at NAWCTSD led be Dr. Robert
Breaux.
Naval Air Warfare Center, Training Systems Division (NAWCTSD) training projects include:
Virtual
Environment Training
Technology (VETT) (Pgm History)
Predictingperformance in VE Unpublished MS predicting performance in VE Patrey 98. VirtualEnvironment Exposure Drop-Out Thresholds, Stanney, Kennedy & Breaux Characterize the frequency of VE drop-outs in a college population. SideEffects FY97 work at Brandeis in side effects from exposure to VE COVE usabilityissues Evolution of GUI Usability Guidelines for VE training systems, Stanney Metaphorsand their Use in VE Preliminary thoughts on use of allegorical learning in Virtual Environments, Stanney VE challengesin the MK V Pilot studies leading to formulation of COVE technology Demonstration, Beth Sheldon. Agentsin VE Training.doc Use Of Agents to Train Spatial Knowledge in Virtual Environments, an unpublished manuscript Breaux & Stanney Military Uses of VR An in-press book chapter of Kay Stanney's forthcoming Handbook of VE -- Knerr, Breaux Data-Driven Approachto Knowledge Engineering Article appearing in AI Magazine about Fuzzy logic used in VETT testbed -- Sonalysts Fuzzy Logic for Knowledge Engineering Draft report on use of Fuzz Logic for Data Mining Performance measures in VE -- Sonalysts Cognitive Task Analysis for Shiphandling Early 1997 report on Shiphandling as taught at Maritime Academy -- Kent Williams Usability Analysis of COVE Work in progress, Aug 2000 for enhancement to COVE GUI prior to formal evaluation Military Human Factors issues in VR Technical evaluation of VR workshop, The Hague, April 2000 Display Technologies Discussions on Presence and ways to measure it, May 2000 -- Sonalysts Information Visualization Guidelines I/ITSEC paper Dec 2000 -- Reeves, Stanney, Patrey & Breaux Affect component for ITS I/ITSEC paper Dec 2000 -- Sheldon, Malone, Breaux & Lyons A process and representation for modeling expert navigators 9th Conference on Computer Generated Forces and Behavioral Representation, Peterson & Darken Eliciting Knowledge from Military Ground Navigators 5 th Naturalistic Decision Making Conference, Peterson & Darken Knowledge Representation for Computer Generated Skilled Performers I/ITSEC paper Dec 2000 -- Peterson Conning Officer Virtual Environment (COVE): COVE NAWCTSDdisplay http://vet.parl.com/%7Evet/ http://www.isi.edu/isd/carte/carte-projects.htm US Navy Office of Training Technology VR site:
|
|
AboutONR|
Science
& Technology|
Employment | | EducationOpportunities | | Search | TableofContents |
author: Dr. Terry Allard maintained by: Webmaster last modified: 22 Nov 1999 |